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Huangpu hosts China Game Industry Annual Conference

Updated : 2021-12-17

The 2021 China Game Industry Annual Conference was held in Guangzhou's Huangpu district from Dec 14 to 16.

Zhang Yijun, vice president of the China Audio-video and Digital Publishing Association, released the 2021 Report on the Chinese Game Industry at the conference.

According to the report, the actual revenue of the Chinese game industry reached 296.51 billion yuan ($46.49 billion) in 2021, a year-on-year increase of 6.4 percent. There are now 666 million gamers in the country, up 0.22 percent year-on-year.

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The 2021 China Game Industry Annual Conference is held in Huangpu from Dec 14 to 16.

Sun Shoushan, president of the China Audio-video and Digital Publishing Association, pointed out in his speech that health, order, and standards are necessary for the game industry to grow, and that preventing minors from getting addicted is more important than the development and revenue of the industry. Many enterprises shared their achievements and thoughts on the protection of minors in cyberspace.

The Guangzhou Copyright Investment Service Center announced at the 2021 Guangzhou Copyright Finance Summit that it plans to invest in 100 cultural and tourism enterprises, support 100 IP projects and establish two funds over the next three years.

In addition, Huangpu also held a promotional event for the local game industry at which many game enterprises discussed development opportunities in the district and how to help the district foster IPs and develop a game industry cluster.


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